Comics 101


As all Cloudscape members know, creating comics can be incredibly complicated and it is frequently difficult to know what steps need to be taken. This page features a wide variety of resources to help aspiring artists in all stages of the comic making process. The resources include various tutorials developed by Cloudscape members, information on various books and websites that can be consulted for further assistance, and various companies that are eager to look at material from new writers and artists.

For more great information on creating comics, please visit our Resources page, and don’t forget to check out Comic Chunk, a comic about how to draw comics!

 

Tutorials from Cloudscape

Things I Learned from Wyrmwood High

With the Kickstarter well under way for Kathleen Gros' new book, she posted a comic today about some of the work Last Night at Wyrmwood High has gone through in going from web to print. The topic is lettering, so if you letter, take a look at Kathleen's advice on lettering ...
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A Comic Page from Start to Finish

by Jeff Ellis Here is a breakdown of my process for creating a page for my webcomic. I am also using Adobe Contribute to make this post, so I can hopefully learn something at the same time you do. Teach English In Japan is a collaborative effort between myself and my friend Jonathon Dalton. We’d both been abroad to teach English for a time; Jonathon was stationed in Taiwan and I was in Japan. For this comic, we ...
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How to Create Comics in Four Easy Lessons

For the Vancouver Art Gallery’s Family Fuse, Mara Coman and Chris Eberle developed a series of booklets that guide the fledgling cartoonist the four steps of comic creation using numerous examples from the works of various Cloudscape creators. The booklets proved incredibly popular and so we have placed them here on our website for all to use. Step 1: Creating the Story What it means to write a great comic story. Step 2: Designing the Characters The ins and outs of creating ...
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Quick Tips on Background Staging

  Over at cartoonSNAP, Sherm Cohen has a bunch of stuff about story boarding and cartooning. I personally have his Character Design book to use while teaching my 6-12 year old students to break out of some of their drawing habits. His tutorials are, by no means, a replacement for some good, hard education in animation and drawing, but some of the tips work nicely for the comic artist just starting out. We all have to be ...
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An Introduction to Graphic Novels: Character Design

by Anise Shaw July 20th, 2011 Part One | Part Two | Part Three These lessons are intended for beginners, those just trying their hand at comics for the first time and feeling overwhelmed. Feel free to discuss more advanced concepts in the comments! Lesson 3: Character Design Old Woman, character design. Storytelling is comprised of three main elements: a setting, a plot and some characters. In this lesson we will go over a working methodology for creating compelling and ...
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An Introduction to Graphic Novels: Basic Cinematography and Perspective

by Anise Shaw July 13th, 2011 Part One | Part Two | Part Three These lessons are intended for beginners, those just trying their hand at comics for the first time and feeling overwhelmed. Feel free to discuss more advanced concepts in the comments! Lesson 2: Basic Cinematography and Perspective Now that we have practiced going from panel to panel, now it’s time to focus on what will go in those panels. Let’s think of our panel as the frame of a ...
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An Introduction to Graphic Novels: Sequences

by Anise Shaw July 6th, 2011 Part One | Part Two | Part Three These lessons are intended for beginners, those just trying their hand at comics for the first time and feeling overwhelmed. Feel free to discuss more advanced concepts in the comments! Recently I was asked to teach an adult graphic novels class at Bonsor Community Centre in Burnaby. I jumped on the opportunity to work with an adult group, something that I don’t always get to do. As ...
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Where Do You Get Your Ideas?

by Bevan Thomas June 25th, 2011 “Where do you get your ideas?” is a question so common that it has become a cliche, the thing the creators supposedly least like to be asked. All works of art, indeed all human creations, develop from ideas, but each person finds ideas in their own separate ways. What may be a font of inspiration for one person may be a dry ditch for another. That said, there are a few generally reliable sources: 1. Your Own ...
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