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	<title>Cloudscape Comics &#187; Articles</title>
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		<title>Interview with Jeff Ellis</title>
		<link>http://www.cloudscapecomics.com/2012/01/05/jeff-ellis-interview/</link>
		<comments>http://www.cloudscapecomics.com/2012/01/05/jeff-ellis-interview/#comments</comments>
		<pubDate>Fri, 06 Jan 2012 03:23:29 +0000</pubDate>
		<dc:creator>bevan</dc:creator>
				<category><![CDATA[Articles]]></category>
		<category><![CDATA[bevan thomas]]></category>
		<category><![CDATA[Cloudscape]]></category>
		<category><![CDATA[comics]]></category>
		<category><![CDATA[interview]]></category>
		<category><![CDATA[jeff ellis]]></category>
		<category><![CDATA[Teach English in Japan]]></category>

		<guid isPermaLink="false">http://www.cloudscapecomics.com/?p=4522</guid>
		<description><![CDATA[by Bevan Thomas <p>At one of Cloudscape Comics&#8217; Wednesday meetings, I sat down to chat with Jeff Ellis, the organization&#8217;s founder, as around us numerous fellow cartoonists worked on their own projects.</p> Jeff Ellis <p>In many ways, Jeff&#8217;s appearance captures the archetype of the “geek” in the best possible way; a slim, bespectacled bright-eyed man <span style="color:#777"> . . . &#8594; Read More: <a href="http://www.cloudscapecomics.com/2012/01/05/jeff-ellis-interview/">Interview with Jeff Ellis</a></span>]]></description>
			<content:encoded><![CDATA[<h3><strong>by Bevan Thomas<br />
</strong></h3>
<p>At one of Cloudscape Comics&#8217; Wednesday meetings, I sat down to chat with <a title="Jeff Ellis" href="http://www.cloudscapecomics.com/artist-bios/jeff-ellis/">Jeff Ellis</a>, the organization&#8217;s founder, as around us numerous fellow cartoonists worked on their own projects.</p>
<div class="mceTemp">
<dl id="attachment_4512" class="wp-caption alignright" style="width: 184px;">
<dt><a href="http://www.cloudscapecomics.com/artist-bios/jeff-ellis/"><img title="Jeff Ellis" src="http://www.cloudscapecomics.com/wordpress/wp-content/uploads/2012/01/Jeff-Ellis.jpg" alt="" width="174" height="262" /></a></dt>
<dd>Jeff Ellis</dd>
</dl>
</div>
<p>In many ways, Jeff&#8217;s appearance captures the archetype of the “geek” in the best possible way; a slim, bespectacled bright-eyed man with a mouth rarely far from a gentle smile. He is approachable and unassuming, even shy, and yet when he speaks, his words are confident, thoughtful, and earnest. Dedicated to his own projects, but always interested in the works of others, welcoming to new associates but always loyal to old ones; perhaps he above anyone else embodies the creativity and openness of Cloudscape.</p>
<p>“You&#8217;ve spent most of your life in Vancouver?” I asked.</p>
<p>“Yeah. I grew-up here. Though I did live for two and a half years in Japan, from 2004 to 2007.”</p>
<p>“What made you decide to go to Japan?”</p>
<p>At this question, Jeff dropped his gaze in slight embarrassment. “I wanted a fresh start.”</p>
<p>“A fresh start?”</p>
<p>“I&#8217;d graduated from college,” Jeff began, “a three-year program in graphic design, and couldn&#8217;t find a job. Any art job, I mean. I was working retail and was sick of it; I wanted a change. A friend of mine had gone to Japan before and had found it easy to get a teaching job; so she suggested I give it a shot.”</p>
<p>“Did you have an interest in Japan before talking with your friend?”</p>
<p>“Sure. Actually, I was studying the Japanese language at the time. I had been unemployed for a few months and another friend had recommended that I take a class since it would add structure to my life.”</p>
<p>“Yeah, it is really important to incorporate structure if your life is otherwise without it,” I said. “You must have adapted well to Japan, considering how long you stayed there. What about the country did you love the most?”</p>
<p>“I loved riding the trains to and from work; the subway and light rail system there is amazing!” Jeff smiled dreamily. “I also really loved that there were ancient Shinto shrines <em>everywhere</em>. If you ever needed a quiet place to meditate, there was always one nearby. Oh and the food; Japanese food is great! And I ain&#8217;t just talkin&#8217; about sushi.” He laughed. “I loved oyako-don, tako-yaki, and yaki-nikku. I guess in general I loved the peace and tranquillity, and that everyday seemed a new adventure.”</p>
<p><span id="more-4522"></span></p>
<p align="LEFT"><a href="http://www.teachenglishinjapan.ca/"><img class="alignleft" title="teach english volume 1" src="http://www.cloudscapecomics.com/wordpress/wp-content/uploads/2012/01/teach-english-volume-1-812x1024.jpg" alt="" width="261" height="330" /></a>“What was your life like in Japan?”</p>
<p>“I lived in the city of Kofu within the prefecture of Yamanashi, not far from Mt. Fuji. I could see Fuji from my balcony and I used to teach at a school at the base of it. I drew surprisingly few comics while in Japan. I guess I took a break from my life in a lot of ways, but I did lots of paintings and even had a few gallery shows. I spent way too much time at the local gaijin bar, and watched lots of quality BBC with my mate Steve. I also travelled a lot. I went from Hokkaido to Nagasaki and covered all the four islands. There&#8217;s some really lovely places there.”</p>
<p>It was certainly easy to see Jeff&#8217;s love of the country. As he spoke of Japan, his voice rose in excitement and his eyes gazed past me, focused instead on some flickering memory of the Land of the Rising Sun.</p>
<p>“Then why did you decide to leave?” I asked.</p>
<p>My words snapped him back to the present. “I, uh, was living there for so long that I&#8217;d basically reached a point where I had to make a choice: was I going to permanently live in Japan or return to Vancouver? If I stayed much longer, I wouldn&#8217;t be leaving.”</p>
<p>“Obviously you chose Canada. Why?”</p>
<p>“I missed my family of course. I also missed new comics Wednesday, and fine meats and cheeses. One time when I went home for a visit to Vancouver, I went to a deli on Commercial Drive and had a giant focaccia sandwich. It was heaven. I also missed new release movies and TV shows when in Japan. I –heh– I remember watching <em>Desperate Housewives</em> on NHK simply because it was one of the few shows I could get in English in Japan.</p>
<p>“But I&#8217;m not sure if those were the real reasons.” Jeff sighed wistfully. “It&#8217;s hard to put into words. In many ways, Japan was the more rational choice: I&#8217;d started to put down roots there and there were not as many job prospects in Canada. And&#8230; uh&#8230;,” Jeff smiled bashfully, “it was amazing how many young pretty Japanese women are interested in someone just because he&#8217;s relatively tall and speaks English. But I think I just felt Vancouver was the right place to be. Being in Japan finally made me realize I wanted to be in Vancouver. It was really an intuitive choice.”</p>
<p>“Do you ever want to return?”</p>
<p>“Oh, yes. If I&#8217;d the money, I&#8217;d visit Japan once every six months.”</p>
<p>“For how long?”</p>
<p>“Probably for a month each time. Yeah, that&#8217;d be great.”</p>
<p>“So how soon after returning from Japan did you develop Cloudscape?”</p>
<p>“Pretty soon. Really Cloudscape came out of Japan. I didn&#8217;t know what to do with myself after I returned to Canada, so I decided to try to do some comics again.”</p>
<p>“It was the Vancouver Comics Jam that connected you to local cartoonists, wasn&#8217;t it?” I asked.</p>
<p>“Yeah. I heard about the Jam, and it sounded really neat, numerous comic artists meeting regularly to create comics. Actually, my girlfriend at the time wanted to take a look at it, and she didn&#8217;t want to go alone, so she convinced me to go as well. I met a lot of people at the Jam, a lot of people who became important to Cloudscape. I met Jack there too, who became my roommate for a while. So the Jam really ended-up having a big effect on my life.”</p>
<p>“What about the Jam inspired you to create Cloudscape?”</p>
<p>“I saw all these really talented individuals at the Comics Jam and felt that we could meet regularly to help develop our artistic abilities. Our meetings soon became a weekly event and then I started to think &#8216;hey, we have all of these artists making comics – rather than spending money to do our own individual works, why don’t we work together and pool our resources to publish something?&#8217; That’s where <em>Robots, Pine Trees, &amp; Broken Hearts</em>, our first anthology, came from; it was published in 2008 and doing that encouraged us to keep going.”</p>
<p>“Is Cloudscape the first organization of that nature you&#8217;ve been a part of?”</p>
<p>“Actually, no. I tried to do the same thing back when I was 18, but it failed.”</p>
<p>“Why?”</p>
<p>“I&#8217;m afraid I wasn&#8217;t as good at leading back then. We had meetings and discussed printing an anthology, but didn&#8217;t have enough submissions and couldn&#8217;t get enough people interested in participating. We were going to call the organization &#8216;Visible Trout&#8217; because there was a Visible Trout model in the meeting room.”</p>
<p>“So not as grand a creation as Cloudscape has turned out to be.”</p>
<p>Jeff chuckled ruefully. “No, not at all. Cloudscape&#8217;s reached the size that now it goes where it wants to go. That&#8217;s both scary and exciting.”</p>
<p>“How so?”</p>
<p>“It&#8217;s scary when the thing you&#8217;ve created takes on a life of its own because it means you no longer have control over it. But it&#8217;s encouraging to know that Cloudscape would continue to do things without my involvement, such as if I were too busy or moved out of Vancouver. Cloudscape would remain as a fixture in this city; it&#8217;s a legacy that I&#8217;m happy to leave.”</p>
<p>“Do you enjoy being the leader, or would you rather be in some other capacity?”</p>
<p>Jeff paused for a moment before speaking. “Initially I would have said &#8216;no, I don&#8217;t like being a leader.&#8217; However, now I enjoy being in control. Heh, sometimes I say I&#8217;m a recovering perfectionist.”</p>
<p>“Well, I have noticed you seem to often take on a leadership role with your friends. I mean, you&#8217;re generally the person who organizes social events and brings people together.”</p>
<p>“Well, I&#8217;m used to leading,” Jeff said. “I&#8217;m an elder sibling, with two younger sisters and one younger brother, so I&#8217;m used to taking charge, and have often ended-up as the leader in my peer group. I really like bringing people together, something I strive for. Some of that started in Japan, where I would spearhead Christmas parties for foreigners who weren&#8217;t going back to Canada, trying to make little events happen.”</p>
<p>“Had you always wanted to be a comic book artist?”</p>
<p>“Yeah.” Jeff grinned. “I always wanted to be a comic artist. I made comics before I knew I was making comics.”</p>
<p>“What do you mean?”</p>
<p>“My dad&#8217;s a teacher and he brought home old math tests. The backs were blank and I drew on them. The pages were stapled together and on each stapled test, all the pictures I drew were of the same story, appearing in sequence.”</p>
<p>“What were your stories about?”</p>
<p>“Originally I used cartoon characters like the Ninja Turtles<em> </em>and the Real Ghostbusters; I was a kid,” he said sheepishly. “Then, after a while, I created my own characters.”</p>
<p>“Like?”</p>
<p>“Well, when I was 13, me and my friend would make superhero stories together. A lot of them were about a woman superhero called the Raven who fought crime in Vancouver.”</p>
<p>“Why a woman?”</p>
<p>Jeff almost blushed. “I was 13; I liked to draw pretty girls. She wasn&#8217;t based on Native American stories or anything. I was inspired by the Edgar Allan Poe poem. It was just kid stuff.”</p>
<p>“I know what you mean,” I replied. “When I was young, I created stories where a dog dressed as Superman fought a tiger dressed as the Shredder.”</p>
<p>Jeff laughed.</p>
<p>“You read a lot of superhero comics as a kid,” I said.</p>
<p>“Yeah. I was addicted to Spider-Man until I became 23, and liked a lot of other Marvel characters as well. Also Batman.”</p>
<p>“I was a big fan of Alpha Flight,” I said. “Since they were Canadian superheroes.”</p>
<p>“I wanted to be big on Alpha Flight; it was neat that they were Canadian,” Jeff said. “When I was 16 or 17, I got a letter printed in one of the comic&#8217;s issues, showing how I&#8217;d redesign the characters so the maple leaves on their costumes would look more like the one on on the Canadian flag. But as a whole, the characters and stories in Alpha Flight didn&#8217;t attract my attention.”</p>
<div class="mceTemp">
<dl id="attachment_4514" class="wp-caption alignright" style="width: 312px;">
<dt><img title="Peter Parker, Spider-Man" src="http://www.cloudscapecomics.com/wordpress/wp-content/uploads/2012/01/spiderman-peter.jpg" alt="" width="302" height="301" /></dt>
<dd>Peter Parker, Spider-Man</dd>
</dl>
</div>
<p>“Why was Spider-Man your favourite superhero?”</p>
<p>“Well, heh, Spider-Man&#8217;s an awkward guy who doesn&#8217;t fit in and who, originally, had glasses. That resonated with me. Some friends took the first panel from the first <em>Spider-Man </em>story, where Peter&#8217;s classmates are making fun of him and he&#8217;s lonely, and they replaced the name &#8216;Peter Parker&#8217; with &#8216;Jeff Ellis&#8217; and it really worked.”</p>
<p>“Did you ever try to break into mainstream comics?” I asked.</p>
<p>“Yeah. It was the year before I went to Japan, back when I was unemployed. I took my portfolio down to the San Diego ComicCon. It taught me I wasn&#8217;t ready for a career as a comic artist.”</p>
<p>“Why not?” I asked.</p>
<p>“I talked to a lot of editors; showed my portfolio to a lot of people. The feedback I got back wasn&#8217;t too positive.”</p>
<p>“That was quite a few years ago, and your art has certainly improved since then. You never had the desire to try again?”</p>
<p>“Well, I&#8217;ve lost a lot of my interest in superhero comics and in working with other people&#8217;s characters, so working for Marvel or DC doesn&#8217;t really appeal to me anymore.”</p>
<p>“Who would you call your biggest artistic influences?”</p>
<p><em>To hear about Jeff&#8217;s influences, read <a title="Jeff Interview Part 2" href="http://www.cloudscapecomics.com/media/jeff-interview-2/"><strong>part 2</strong></a></em>
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		<title>Super-Why?</title>
		<link>http://www.cloudscapecomics.com/2011/10/14/super-why/</link>
		<comments>http://www.cloudscapecomics.com/2011/10/14/super-why/#comments</comments>
		<pubDate>Fri, 14 Oct 2011 23:51:37 +0000</pubDate>
		<dc:creator>Jonathon</dc:creator>
				<category><![CDATA[Articles]]></category>
		<category><![CDATA[comics]]></category>
		<category><![CDATA[DC]]></category>
		<category><![CDATA[Jonathon Dalton]]></category>
		<category><![CDATA[Marvel]]></category>
		<category><![CDATA[superheroes]]></category>

		<guid isPermaLink="false">http://www.cloudscapecomics.com/?p=4115</guid>
		<description><![CDATA[by Jonathon Dalton <p>If you spend as much time on the internet as I do, you&#8217;ve probably seen a lot of frustration lately on the subject of superheroes, particularly regarding DC Comics&#8217; recent relaunch. Even when I was a regular superhero reader DC was never my thing, so I&#8217;ll leave it to others to respond <span style="color:#777"> . . . &#8594; Read More: <a href="http://www.cloudscapecomics.com/2011/10/14/super-why/">Super-Why?</a></span>]]></description>
			<content:encoded><![CDATA[<h3><strong>by <a title="Jonathon Dalton" href="http://www.jonathondalton.com/" target="_blank">Jonathon Dalton</a></strong></h3>
<p>If you spend as much time on the internet as I do, you&#8217;ve probably seen a lot of frustration lately on the subject of superheroes, particularly regarding DC Comics&#8217; recent relaunch. Even when I was a regular superhero reader DC was never my thing, so I&#8217;ll leave it to others to respond to the New 52. But lately, a lot of the blogs I&#8217;ve been reading end with a question: &#8220;Why read superheroes at all? Why is this a genre that anyone should care about, or feel the least bit invested in?&#8221;</p>
<p><img src="http://www.jonathondalton.com/tartarus.jpg" alt="" /></p>
<p>I understand that sentiment. I&#8217;ve bought maybe one mainstream superhero comic book in the last eight years, and gave up on my last subscription about ten years ago. The constant cycle of relaunches and restarts, of which the New 52 is only the latest in an industry tradition, had a lot to do with my decision. In the past eight years, I haven&#8217;t run out of fantastic NON-superhero comics to read. But all the same, I have to say that throwing superheroes out altogether is the wrong response to the DC fallout. Superheroes aren&#8217;t the problem. Superheroes could be so good if only they were done right.</p>
<p>Rather than heap negativity on an industry already eager to eat itself alive, I want to do the opposite. I want to give you my personal recipe for how to make good superhero stories. I want to tell you why superheroes are great, why I first fell in love with superheroes, not just with the comics medium, way back in 1991, and maybe why it&#8217;s the smelly bath water that needs to be thrown out, not the baby who spawned it.<br />
<span id="more-4115"></span></p>
<h2><strong>Superheroes aren&#8217;t the same as comics.</strong></h2>
<p>If you&#8217;re reading this, I trust you already know that superheroes aren&#8217;t comics, and that comics aren&#8217;t superheroes. The superhero genre could disappear tomorrow and comics would be fine. It&#8217;s not 1995 anymore, so let&#8217;s drop all this stuff about &#8220;saving comics.&#8221; Relax, sit back, and imagine what could be possible if Marvel and DC weren&#8217;t putting on airs of a permanent crisis in the medium, which I&#8217;m starting to think is just a strategy to hang on to their dwindling readers through guilt. It&#8217;s a guilt-based and faint-hope-based economy. But it doesn&#8217;t have to be!</p>
<p>Think about all the great superhero movies there are out there right now. Think about that one movie you saw with the guy in the crazy outfit who punched out bad guys, but then there was all this deep metaphorical stuff too. Imagine if superhero comics were like that!<br />
<img src="http://www.jonathondalton.com/darkknight.jpg" alt="Christopher Nolan's Batman, owned by DC" width="319" height="320" /></p>
<p>They&#8217;re not, most of them, but they could be. <em>The Dark Night</em> is completely allowable within the superhero genre. So is the <em>Batman</em> animated series. So is <em>Buffy the Vampire Slayer</em>, which is probably the best contribution television has ever made to the superhero genre. There&#8217;s no spandex, but in every episode, Buffy goes out and beats up demons with her fists and high kicks, saving the world from one super-villain after another, all while the town of Sunnydale is unaware of her true identity. Buffy is far more than the sum of her parts, however. The series is so character driven, so artful, so full of fluid metaphor, that it quickly becomes clear that the vampires and demons are only there to get your attention while Joss Whedon (the creator) gets on with the important business of Having Something to Say. If superhero comics were as good as these superheroes on film, I&#8217;d probably still be reading them. This is totally a thing that is possible.<br />
<img src="http://www.jonathondalton.com/buffy.jpg" alt="Buffy the Vampire Slayer" width="322" height="319" /></p>
<h2><strong>Superheroes are a power fantasy, but maybe that&#8217;s okay. </strong></h2>
<p>Every genre has its framing devices, and not all genres are for everyone. That&#8217;s okay. You don&#8217;t expect everyone to like zombie movies, even really good zombie movies. A superhero story has to take a couple of things for granted- that there are these people with extraordinary abilities, and that punching things solves problems. It&#8217;s often said that Batman is the exception to the need to have powers, but that&#8217;s not true. His power is to be the World&#8217;s Greatest Detective, with deductive skills beyond us mere mortals. And as soon as he magically tracks down his enemies, it&#8217;s punching time. A lot of other things, like costumes and and made up versions of New York and reporter girlfriends, are entirely optional.</p>
<p>There is an inherent adolescence to these stories that is pretty self-evident. They are about growing and changing&#8230;<br />
<img src="http://www.jonathondalton.com/tendril.jpg" alt="One of mine" width="320" height="320" /></p>
<p>About identity issues&#8230;<br />
<img src="http://www.jonathondalton.com/redfist.jpg" alt="Red Fist, another of mine" width="321" height="318" /></p>
<p>About going out and making your mark on the world where before there was only the status quo.<br />
<img src="http://www.jonathondalton.com/tsunami.jpg" alt="Another of mine" width="321" height="320" /></p>
<p>These stories can be violent, sometimes. Adolescence is violent- metaphorically always and sometimes also in fact. A really good superhero story needs to know its roots and have something to say about them. With any genre, a good writer takes the tropes and assumptions of the past and either turns them on their head, or uses them in new ways. I love nothing better than to read a smart story where a tired idea is forged anew and used to cut deep into new philosophical territory. The very limitations of genre fiction are their strength, and any genre, even superheroes, can be used this way. Every day there are new stories that could be told.</p>
<p>I disagree with the common assertion that superheroes are by necessity a MALE adolescent power fantasy. Teenage girls have no shortage of rage and drama. And even at 34 years of age, I remember being sixteen well enough that a story about growing up and hating stuff isn&#8217;t entirely alien to me. Nor, suggests J.K. Rowling&#8217;s bank account, is it alien to most potential readers.</p>
<p>Personally, my favourite superhero stories were always the ones where the violence was mostly implied. At some point, you knew there was going to be some punching, but the real story happened in between blows when there was all this angst to deal with first.<br />
<img src="http://www.jonathondalton.com/husk-chamber.jpg" alt="Husk and Chamber, via Chris Bachalo, owned by Marvel" width="319" height="317" /><br />
Going to high school was a lot like that too.</p>
<p>Any &#8220;escapist&#8221; genre, be it high fantasy, steampunk, space opera, or superheroes, can be molded into amazing new shapes in the hands of a good writer. It&#8217;s not true that everything&#8217;s been done. With superheroes, it&#8217;s more that only a few things have been tried.</p>
<h2><strong>Superheroes aren&#8217;t real.</strong></h2>
<p>If there is one thing in superheroes that I can&#8217;t stand, it&#8217;s this drive to make them &#8220;real&#8221; and therefore &#8220;gritty.&#8221; Pirates were a real thing once. Cowboys and gunfights were real. Knights in shining armour really happened. Superheroes never did. There is no way you can convince me that any real person would dress up in a four-colour costume and spend his or her nights prowling the streets for crimes to solve and not just be wasting their time.<br />
<img src="http://www.jonathondalton.com/phoenix01.jpg" alt="" /><br />
And don&#8217;t talk to me about the people in the real world who do put on costumes and try to fight crime, because stopping one car jacking doesn&#8217;t make you a superhero.</p>
<p>Although those guys&#8217; chances of making a difference in the world are still higher than an eleven year-old girl whose only superpower is to avoid being taken away by social services.<br />
<img src="http://www.jonathondalton.com/hitgirl.jpg" alt="Hitgirl, from the movie, I haven't read the book." width="322" height="318" /></p>
<p>If superhero stories are going to be good, they have to accept that they live in a world with giant robots and death rays and magical rings. Hey writers! Own that sh#%@! It&#8217;s yours! Show me a world with floating dinosaur cities and last princes of Atlantis who only want to be human. You don&#8217;t have to go for camp. In fact, please don&#8217;t. There&#8217;s a million other people who had that brainstorm before you got here. Build your world and build it well, and readers will suspend their disbelief. Your characters only need to be real people on the inside.<br />
<img src="http://www.jonathondalton.com/excalibur.jpg" alt="Alan Davis on Excalibur, the book that hooked me on comics" width="211" height="319" /></p>
<p>(The comic that got me hooked on comics- it had aliens, cool characters, and exploding toilets)</p>
<p>If I wanted realistic crime stories, I wouldn&#8217;t look for them in the superhero aisle. That&#8217;s already a genre, and a pretty successful one. You CAN be dark. You don&#8217;t need to write for kids. Put your characters through hell if that&#8217;s the story you need to tell. If anything, that darkness will show all the more, though, if you recognize the fact that your story is set in a bright four-colour world.</p>
<h2><strong>Good writing starts from scratch</strong></h2>
<p>It&#8217;s no coincidence that the best superhero stories ever told have starred creator-owned or at least creator-created characters.<br />
<img src="http://www.jonathondalton.com/drmanhattan.jpg" alt="Dr. Manhattan, from Alan Moore's Watchmen" width="319" height="319" /></p>
<p>From the very beginning the superhero genre has had this underlying current of nostalgia for a bygone age of heroes. This trope might well be inescapable. But it was never enough to keep Jack Kirby and Stan Lee from inventing a million new characters. Alan Moore made up his own cast of characters that seemed very familiar, but were actually brand new. There&#8217;s nothing stopping you from making up new characters. You think everything&#8217;s been done? Bullpoop. It only seems that way because of the way a couple of companies run their operations. I want to see a book about space men fighting mole men in Tibet or a team of young heroes seeking justice in Somalia or the singularity powers gained by one girl who falls into the Large Hadron Collider by accident.<br />
<img src="http://www.jonathondalton.com/lhc-580x377.jpg" alt="Tell me this isn't the perfect setting for a story" width="319" height="319" /></p>
<p>Even better, give your story a beginning, middle, and END, because no story is complete without a good ending.</p>
<p>So many of the problems others have identified in mainstream comics stem from their near-total reliance on characters created over thirty years ago by deceased and long-retired writers. All that stuff about women superheroes, about how most of them are wealthy white American New Yorkers, about how, somehow, they always seem to be rebooted or restarted or revamped every few years, all of this is because they are legacy company-owned characters who can never die and never change. Franchise writing will always be sub-standard writing. Even the best reboot will never compare to the same creator&#8217;s original works.</p>
<p><img src="http://www.jonathondalton.com/atom-uran.jpg" alt="Naoki Urasawa's Pluto is the best reboot ever, but still not his best work" width="322" height="319" /><br />
(Naoki Urasawa&#8217;s <em>Pluto</em> is the best reboot that ever was, and it&#8217;s still not his best work).</p>
<h2><strong>Comics don&#8217;t have to be for kids, but maybe licensed legacy characters should be.</strong></h2>
<p>So what about those brand name characters?</p>
<p>Now I certainly don&#8217;t want to suggest that all children&#8217;s entertainment needs to stem from licensed well-known trademarks. But if you are a company who happens to own a lot of highly visible trademarked characters, and if you have invested millions of dollars marketing these brands to kids through toys, video games, TV shows, amusement parks, and collectable trading cards, maybe your comics with those same brand labels should carry over some thematic consistency from your main audience base.<br />
<img src="http://www.jonathondalton.com/TeenTitansTogether.jpg" alt="The Teen Titans cartoon, way more popular than the comic" width="319" height="319" /><br />
If there was one thing I could change about mainstream comics publishing, it would be the number of legacy company-owned characters hanging around. Do we really need three monthly magazines themed around a Green Lantern?</p>
<p>If there was a second thing I could change, it would be who most of these licensed characters are targeted at. Take it from me, kids love comics. They read the crap out of <em>Bone</em> and <em>Baby Mouse</em> and <em>Amulet</em> and <em>Smile</em> and <em>Garfield</em> and <em>Calvin and Hobbes</em>. It&#8217;s a shame there&#8217;s so few superheroes for them to read. Upon investigation I did discover that Marvel has a small list of superhero comics aimed at kids. I only hope they have the motivation to stick with it and make it as good as they can, and won&#8217;t make a half-effort and then cancel it, like DC did with <em>Minx</em> and <em>Zuda</em> (which were &#8220;for girls&#8221; and &#8220;for the Internet,&#8221; respectively).</p>
<h2><strong>So what?</strong></h2>
<p>Now at this point I know someone is going to say, possibly with a healthy serving of snark, &#8220;well, Jonathon, if you care so much about superhero comics, why don&#8217;t you just shut-up and make your own?&#8221; I&#8217;d be lying if I said I hadn&#8217;t thought about it, but ultimately, no. I can&#8217;t. First of all, as much as I like superheroes, there are a couple of other genres I like slightly more. Second of all, making science fiction or fantasy comics is SO MUCH EASIER. The racks are so filled to overflowing with mediocre mainstream superhero offerings that for one indie artist to make any kind of mark in that space seems nearly impossible.</p>
<p>This is the one Gordian Knot that I don&#8217;t have an answer for. New and exciting stories are possible, I truly believe that, but how can they come to exist and be seen? Certainly Marvel and DC won&#8217;t do it. They got out of the business of making comics a long time ago. They make their money by licensing trademarked properties. It will have to be up to someone smarter than me to figure out how to circumvent the system they&#8217;ve built, or at least someone whose love for superheroes is big enough to overcome the hurt of trying to make them. If that brave soul is you, I say go forth and make your mark. I will be here to cheer you on.<br />
<img src="http://www.jonathondalton.com/obelisk.jpg" alt="" width="559" height="268" /></p>
<p>Because really, I would just like some books to read.</p>
<p>(Note: in keeping with my pro-original character agenda, only half of the characters I depicted are from other people&#8217;s work).
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		<title>Where Do You Get Your Ideas?</title>
		<link>http://www.cloudscapecomics.com/2011/06/25/where-do-you-get-your-ideas/</link>
		<comments>http://www.cloudscapecomics.com/2011/06/25/where-do-you-get-your-ideas/#comments</comments>
		<pubDate>Sun, 26 Jun 2011 00:37:26 +0000</pubDate>
		<dc:creator>bevan</dc:creator>
				<category><![CDATA[Articles]]></category>
		<category><![CDATA[Alan Moore]]></category>
		<category><![CDATA[bevan thomas]]></category>
		<category><![CDATA[comic book]]></category>
		<category><![CDATA[comics]]></category>
		<category><![CDATA[Stan Lee]]></category>
		<category><![CDATA[tutorial]]></category>
		<category><![CDATA[writing]]></category>

		<guid isPermaLink="false">http://www.cloudscapecomics.com/?p=2315</guid>
		<description><![CDATA[<p>by Bevan Thomas</p> <p>“Where do you get your ideas?” is a question so common that it has become a cliche, the thing the creators supposedly least like to be asked. All works of art, indeed all human creations, develop from ideas, but each person finds ideas in their own separate ways. What may be a <span style="color:#777"> . . . &#8594; Read More: <a href="http://www.cloudscapecomics.com/2011/06/25/where-do-you-get-your-ideas/">Where Do You Get Your Ideas?</a></span>]]></description>
			<content:encoded><![CDATA[<p><span style="font-size: small;"><strong>by Bevan Thomas</strong></span></p>
<p>“<span style="font-size: small;">Where do you get your ideas?” is a question so common that it has become a cliche, the thing the creators supposedly least like to be asked. All works of art, indeed all human creations, develop from ideas, but each person finds ideas in their own separate ways. What may be a font of inspiration for one person may be a dry ditch for another. That said, there are a few generally reliable sources:</span></p>
<p><span style="font-size: small;"><strong>1. Your Own Life: </strong></span><span style="font-size: small;">One of the prominent philosophical traits of the underground comics movement was the importance of the individual human experience, that “the stories that make up our lives are more interesting than the stories one usually encounters in comic-books” (Chester Brown, </span><span style="font-size: small;"><em>The Little Man</em>, </span><span style="font-size: small;">p. 169). A similar stance to the Realist painters of the 19th-century who sought to depict everyday existence, warts and all, in opposition to the Raphaelite idealists. Though science fiction, superheroism, historical dramas, and other such genres present fine opportunities for stories, even they can be given depth by including feelings, events, trials that have been directly experienced by the reader. In the 1960s, Stan Lee&#8217;s superheroes were ground-breaking because he sought to include within them many of his own personal issues, which made the Fantastic Four, Spider-Man, and other such individuals potent and engrossing characters. Always be aware of what is happening in your life and think about how it can be brought into the stories you create. Every person has experiences that can serve as powerful inspiration.</span></p>
<p><span style="font-size: small;"><strong>2. Your Passions: </strong></span><span style="font-size: small;">What do you love to it? What fascinates your mind? Dominates your dreams? Alan Moore developed a bizarre fascination for Jack the Ripper that he couldn&#8217;t quite explain, and from that produced </span><span style="font-size: small;">From Hell, </span><span style="font-size: small;">a graphic novel with intense depth and vision. Neil Gaiman was always compelled by the blurring distinction between dreams and reality and from that created </span><span style="font-size: small;">Sandman</span><span style="font-size: small;">, one of the most influential sequential series of the nineties. What is important to you? Is it medieval Spain, baseball, the city of Medicine Hat, Korean mythology? How can you present it in a way that is uniquely yours? What do you have to say on the subject? </span></p>
<p><span style="font-size: small;"><strong>3. The World Around You: </strong></span><span style="font-size: small;">Things are constantly happening every day and you can receive inspiration for a thousand works of art just by going for a walk and being attentive to what is going on around you. A strange design inscribed on the pavement in chalk, a tired old woman who looks like she carries the weight of the world on her shoulders, a snatch of conversation overheard on the bus, a man screaming at his pet gerbil, all of these could be woven into something grand. And that doesn&#8217;t even take the news into consideration. Open up a newspaper, and you encounter stunning events on the front page, detailed biographies in the obituaries, curious notions in the editorials, a wealth of ideas there for the taking. </span><em><span style="font-size: small;"><strong> </strong></span></em></p>
<p><span style="font-size: small;"><strong>4. Other People&#8217;s Works: </strong></span><span style="font-size: small;">The one piece of advice that all creative writing teachers given is that the best way to improve, much more important than lessons, is to experience a lot of whatever medium it is you want to create. A screenwriter watches a lot of movies, a novelist reads a lot of novels, and a cartoonist reads a lot of comics. By seeing how a lot of other people have done it before you, you develop your understanding of the medium, seeing what works and what doesn&#8217;t, savouring their successes and learning from their mistakes. You also build on their own ideas, using them as a guide in finding your own path. But also don&#8217;t be afraid to incorp</span>orate elements outside your chosen medium. After all, a large part of <em>Sandman</em>&#8216;s great<span style="font-size: small;"><strong> </strong></span><span style="font-size: small;">success was in taking a lot of the ideas and sensibilities of the fantasy novel and introducing it to the fantasy comic book. </span>
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		<title>Fallen Heroes</title>
		<link>http://www.cloudscapecomics.com/2011/06/19/fallen-heroes/</link>
		<comments>http://www.cloudscapecomics.com/2011/06/19/fallen-heroes/#comments</comments>
		<pubDate>Sun, 19 Jun 2011 08:29:32 +0000</pubDate>
		<dc:creator>bevan</dc:creator>
				<category><![CDATA[Articles]]></category>
		<category><![CDATA[Alan Moore]]></category>
		<category><![CDATA[analysis]]></category>
		<category><![CDATA[bevan thomas]]></category>
		<category><![CDATA[comics]]></category>
		<category><![CDATA[Garth Ennis]]></category>
		<category><![CDATA[Kevin O'Neil]]></category>
		<category><![CDATA[Marshal Law]]></category>
		<category><![CDATA[superheroes]]></category>
		<category><![CDATA[The Boys]]></category>

		<guid isPermaLink="false">http://www.cloudscapecomics.com/?p=2200</guid>
		<description><![CDATA[<p>by Bevan Thomas</p> <p>The comic series The Boys, by Garth Ennis and Darick Robertson, brings us numerous superhero teams with strangely familiar names: Fantastico, G-Men, Payback, and above them all is the Seven orbiting in their satellite headquarters: Homelander, world&#8217;s greatest hero, Queen Maeve, mightiest of heroines, Black Noir, the dark detective, the Deep, lord <span style="color:#777"> . . . &#8594; Read More: <a href="http://www.cloudscapecomics.com/2011/06/19/fallen-heroes/">Fallen Heroes</a></span>]]></description>
			<content:encoded><![CDATA[<p><strong>by Bevan Thomas</strong></p>
<p><a href="http://www.cloudscapecomics.com/wordpress/wp-content/uploads/2011/06/Homelander.jpg"><img class="alignleft size-full wp-image-2201" title="Homelander" src="http://www.cloudscapecomics.com/wordpress/wp-content/uploads/2011/06/Homelander.jpg" alt="" width="222" height="349" /></a>The comic series <em>The Boys, </em>by Garth Ennis and Darick Robertson, brings us numerous superhero teams with strangely familiar names: Fantastico, G-Men, Payback, and above them all is the Seven orbiting in their satellite headquarters: Homelander, world&#8217;s greatest hero, Queen Maeve, mightiest of heroines, Black Noir, the dark detective, the Deep, lord of the watery depths, Jack from Jupiter, alienesque crime-fighter, A-Train, fastest man alive, and Lamplighter with his magic lamp. The champions of that world, beings whose natures are strangely reminiscent of the superheroes who have defined our last century&#8217;s popular iconography, and as the series reveals, a more corrupt bunch of beings could hardly be imagined. The superheroes of <em>The Boys </em>embody the worse stereotypes of celebrities who crash-and-burn in orgies of unrestrained decadence the moments the cameras are off them, and many even cross-over from depravity to out-and-out villainy: committing assault and even murder.</p>
<p>A forerunner to <em>The Boys </em>was Pat Mills and Kevin O&#8217;Neil&#8217;s <em>Marshal Law, </em>in which a government sanctioned “superhero hunter” eliminates rogue heroes in a distopian future, especially targeting the Public Spirit, a being of vast power seen as the world&#8217;s greatest hero, but who hides a very dark secret, and similar story elements have appeared in Alan Moore&#8217;s <em>Top Ten</em>, Mark Waid&#8217;s <em>Irredeemable, </em>and numerous other comics. Stories such as these keep turning up in comics. Why do comic fans enjoy seeing versions of Superman, Batman, or other iconic heroes being reinterpret as grotesque hypocrites or insane monsters?</p>
<p>A few years back, Grant Morrison uncovered a disturbing trend of Internet fan fiction in which popular heroines such as Wonder Woman, Invisible Woman, and Batgirl become enslaved by villains or civilians, forced to perform their every desire. Morrison felt that this pointed to a repressed or not-so-repressed rage felt by many people towards said characters, that they feel betrayed or frustrated and so tell stories that use these characters as proxies for revenge. In some cases, that is almost certainly true. Garth Ennis has said that one of the reasons why he created <em>The Boys</em> is because he is disgusted with how much superheroes dominate the comic book medium. Similarly, Alan Moore&#8217;s presentation of a thinly-veiled Justice League parody as egotistical snobs and sex offenders in his <em>Top Ten </em>stories was no doubt at least partly motivated by Moore&#8217;s anger and resentment towards DC Comics and how they treated him in the past. There is rage from these authors, and there is likely rage from some the fans, fueled by their disappointment when they discovered that the heroes and the ideals they represent are not all that they hoped they would be.</p>
<p><span id="more-2200"></span>However, as much as these stories seem to be directing frustration at the superheroes, they often as much seem to be about using the heroes as metaphors to express frustration towards other things. The central theme in these fallen superhero stories is that those we idolize, the celebrities, are often undeserving of our praise and have been corrupted by their celebrityhood; the Public Spirit of <em>Marshal Law</em>, Atoman of <em>Top Ten</em>, the Plutonian of <em>Irredeemable, </em>and the Homelander of <em>The Boys </em>are all variations of Superman and all present themselves as upstanding moral characters, as the World&#8217;s Greatest Superhero, but all fall disastrously short of this ideal</p>
<p><a href="http://www.cloudscapecomics.com/wordpress/wp-content/uploads/2011/06/Marshal-Law1.jpg"><img class="alignright size-full wp-image-2205" title="Marshal Law" src="http://www.cloudscapecomics.com/wordpress/wp-content/uploads/2011/06/Marshal-Law1.jpg" alt="" width="247" height="374" /></a>One lesson that can be taken from this is that no one is perfect and often those who appear the brightest have the darkest secrets, another is that those who desire fame and power are often psychologically imbalanced, and that once they achieve the power, it corrupts them. These are certainly lessons that the world continues to teach us and our heroes so often turn out to be too good to be true. But the fascination with the degraded superhero seems to be deeper than simply a fallen celebrity story in fancy dress because the superheroes archetype runs so much deeper than that.</p>
<p>It is so often the symbols that people develop in childhood that remain the strongest for the rest of their lives, whether they use the symbols in their conventional fashion or deconstruct them for ironic purposes. For so many people, especially many boys growing-up in North America, their first and most powerful role models were superheroes and it is these superheroes that embody such traits as strength, discipline, celebrityhood, and ideals of power and moral superiority. They were the saints and gods of his childhood, weaving stories as potent as that of St. George or Heracles. When the boys get older, and they became disillusioned or frustrated with these traits, than this disillusionment can be shown by tarnished or fallen superheroes. In their youthful innocence, the people admired Superman and wanted to be like him. If now they are no longer innocent, then neither is he.</p>
<p>A child&#8217;s understanding of the world is much cleaner; heroes are good because they are heroes, without ulterior reasoning. A child doesn&#8217;t question why Superman or Spider-Man does what he does or that all that would be required to right the world&#8217;s wrongs would be superstrength or a plasma cannon. But as the world expands with age, things become more complex. Solutions stop becoming so simple and people realize just how hard it is to create change. Those who create the largest changes in the world are often the tyrants and plutocrats who are motivated by their own selfish gain. In such a world, Superman would either be impotent or become corrupt himself, either futilely try to fight the system or become part of the establishment.</p>
<p>It is important to note that enjoying the fallen hero does not necessarily mean a disdain for the original version. Many comic fans adore the superhero archetype but also find the fallen one compelling. They love <em>All-Star Superman </em>while at the same time enjoying <em>The Boys</em>; laugh with <em>Marshal Law </em>while warming their hearts with <em>Zot! </em>For some people, the tarnished hero gives them license to express their frustration against the genre, for others it shows that their enjoyment of the genre is so all encompassing that it can be savoured from opposing directions. Maybe it&#8217;s because that dichotomy allows us to wrestle with certain issues we have about disillusioned but still treasured ideals, or maybe we&#8217;re just grown-up kids taking a sadistic fascination in bashing the hell out of our favourite toys.
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		<title>Comic Artists Confessing their Sins.</title>
		<link>http://www.cloudscapecomics.com/2011/04/02/comic-artists-confessing-their-sins/</link>
		<comments>http://www.cloudscapecomics.com/2011/04/02/comic-artists-confessing-their-sins/#comments</comments>
		<pubDate>Sat, 02 Apr 2011 10:25:12 +0000</pubDate>
		<dc:creator>anise</dc:creator>
				<category><![CDATA[Articles]]></category>
		<category><![CDATA[21 Journeys]]></category>
		<category><![CDATA[Anise Shaw]]></category>
		<category><![CDATA[Chloe Chan]]></category>
		<category><![CDATA[Cloudscape]]></category>
		<category><![CDATA[comic jam]]></category>
		<category><![CDATA[confessing]]></category>
		<category><![CDATA[jeff ellis]]></category>
		<category><![CDATA[Jonathon Dalton]]></category>
		<category><![CDATA[sydney more]]></category>

		<guid isPermaLink="false">http://www.cloudscapecomics.com/?p=2034</guid>
		<description><![CDATA[<p></p> <p>On our ustream, we made some late night confessions of our artistic sins. Complete with tracing, perspective faux pas and 14 year old art failures. Forgive us.</p> <p>This is for Cloudscape&#8217;s 21 Journeys Fundraiser on IndieGoGo. Before 5PM PST April 2, 2011 you can pledge $5 for any commission featuring anything.</p> <p>Thanks for supporting <span style="color:#777"> . . . &#8594; Read More: <a href="http://www.cloudscapecomics.com/2011/04/02/comic-artists-confessing-their-sins/">Comic Artists Confessing their Sins.</a></span>]]></description>
			<content:encoded><![CDATA[<p><object classid="clsid:d27cdb6e-ae6d-11cf-96b8-444553540000" width="480" height="390" codebase="http://download.macromedia.com/pub/shockwave/cabs/flash/swflash.cab#version=6,0,40,0"><param name="allowFullScreen" value="true" /><param name="allowscriptaccess" value="always" /><param name="src" value="http://www.youtube.com/v/CwHDrUKa3q0?fs=1&amp;hl=en_GB" /><param name="allowfullscreen" value="true" /><embed type="application/x-shockwave-flash" width="480" height="390" src="http://www.youtube.com/v/CwHDrUKa3q0?fs=1&amp;hl=en_GB" allowscriptaccess="always" allowfullscreen="true"></embed></object></p>
<p>On our <a title="Cloudscape USTREAM" href="http://www.ustream.tv/channel/the-cloudscape-comics-society" target="_blank">ustream</a>, we made some late night confessions of our artistic sins. Complete with tracing, perspective faux pas and 14 year old art failures. Forgive us.</p>
<p>This is for Cloudscape&#8217;s <em>21 Journeys </em>Fundraiser on IndieGoGo. Before 5PM PST April 2, 2011 you can pledge $5 for any commission featuring anything.</p>
<p>Thanks for supporting indie comics!
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		<title>A Video Interview with Jonathon Dalton</title>
		<link>http://www.cloudscapecomics.com/2011/04/02/a-video-interview-with-jonathon-dalton/</link>
		<comments>http://www.cloudscapecomics.com/2011/04/02/a-video-interview-with-jonathon-dalton/#comments</comments>
		<pubDate>Sat, 02 Apr 2011 09:50:33 +0000</pubDate>
		<dc:creator>anise</dc:creator>
				<category><![CDATA[Articles]]></category>
		<category><![CDATA[21 Journeys]]></category>
		<category><![CDATA[Cloudscape]]></category>
		<category><![CDATA[comic jam]]></category>
		<category><![CDATA[fundraiser]]></category>
		<category><![CDATA[interview]]></category>
		<category><![CDATA[Jonathon Dalton]]></category>

		<guid isPermaLink="false">http://www.cloudscapecomics.com/?p=2032</guid>
		<description><![CDATA[<p></p> <p>From the Cloudscape Perpetual Jam, which is going on until Saturday April 2 at 5PM PST on our ustream. ]]></description>
			<content:encoded><![CDATA[<p><object classid="clsid:d27cdb6e-ae6d-11cf-96b8-444553540000" width="480" height="390" codebase="http://download.macromedia.com/pub/shockwave/cabs/flash/swflash.cab#version=6,0,40,0"><param name="allowFullScreen" value="true" /><param name="allowscriptaccess" value="always" /><param name="src" value="http://www.youtube.com/v/8S8SBkREjLM?fs=1&amp;hl=en_GB" /><param name="allowfullscreen" value="true" /><embed type="application/x-shockwave-flash" width="480" height="390" src="http://www.youtube.com/v/8S8SBkREjLM?fs=1&amp;hl=en_GB" allowscriptaccess="always" allowfullscreen="true"></embed></object></p>
<p>From the Cloudscape Perpetual Jam, which is going on until Saturday April 2 at 5PM PST on our <a title="Cloudscape Ustream!" href="http://www.ustream.tv/channel/the-cloudscape-comics-society" target="_blank">ustream</a>.
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		<title>Colin Upton, Local Comic Star</title>
		<link>http://www.cloudscapecomics.com/2011/01/06/colin-upton-local-comic-star/</link>
		<comments>http://www.cloudscapecomics.com/2011/01/06/colin-upton-local-comic-star/#comments</comments>
		<pubDate>Fri, 07 Jan 2011 01:50:02 +0000</pubDate>
		<dc:creator>Jonathon</dc:creator>
				<category><![CDATA[Articles]]></category>
		<category><![CDATA[Cloudscape]]></category>
		<category><![CDATA[Colin Upton]]></category>
		<category><![CDATA[Vancouver]]></category>
		<category><![CDATA[YouTube]]></category>

		<guid isPermaLink="false">http://www.cloudscapecomics.com/?p=1901</guid>
		<description><![CDATA[<p>Colin Upton has been making comics in Vancouver since before some members of Cloudscape were even born. Scary, I know. This recent interview with him is very well done.</p> <p></p> <p>You can find parts two and three on Youtube. <span style="color:#777"> . . . &#8594; Read More: <a href="http://www.cloudscapecomics.com/2011/01/06/colin-upton-local-comic-star/">Colin Upton, Local Comic Star</a></span>]]></description>
			<content:encoded><![CDATA[<p>Colin Upton has been making comics in Vancouver since before some members of Cloudscape were even born. Scary, I know. This recent interview with him is very well done.</p>
<p><object classid="clsid:d27cdb6e-ae6d-11cf-96b8-444553540000" width="640" height="385" codebase="http://download.macromedia.com/pub/shockwave/cabs/flash/swflash.cab#version=6,0,40,0"><param name="allowFullScreen" value="true" /><param name="allowscriptaccess" value="always" /><param name="src" value="http://www.youtube.com/v/x54IU3QVhNg?fs=1&amp;hl=en_US" /><param name="allowfullscreen" value="true" /><embed type="application/x-shockwave-flash" width="640" height="385" src="http://www.youtube.com/v/x54IU3QVhNg?fs=1&amp;hl=en_US" allowscriptaccess="always" allowfullscreen="true"></embed></object></p>
<p>You can find parts two and three on <a href="http://www.youtube.com/watch?v=x54IU3QVhNg&amp;feature=related">Youtube</a>.
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		<title>What Superpeople Read</title>
		<link>http://www.cloudscapecomics.com/2010/11/23/what-superpeople-read/</link>
		<comments>http://www.cloudscapecomics.com/2010/11/23/what-superpeople-read/#comments</comments>
		<pubDate>Tue, 23 Nov 2010 09:29:59 +0000</pubDate>
		<dc:creator>bevan</dc:creator>
				<category><![CDATA[Articles]]></category>
		<category><![CDATA[bevan thomas]]></category>
		<category><![CDATA[Chrysalids]]></category>
		<category><![CDATA[comics]]></category>
		<category><![CDATA[novel]]></category>
		<category><![CDATA[superheroes]]></category>

		<guid isPermaLink="false">http://www.cloudscapecomics.com/?p=1854</guid>
		<description><![CDATA[<p>So I&#8217;ve been re-reading John Wyndham&#8217;s The Chrysalids, a jolly young adult novel about religious fanaticism, ethnic cleansing, and race war in a post-apocalyptic, and remembering how compelling and yet how disturbing the book is. And then I was reminded that its topics of mutants and species war and the idea that according to nature, <span style="color:#777"> . . . &#8594; Read More: <a href="http://www.cloudscapecomics.com/2010/11/23/what-superpeople-read/">What Superpeople Read</a></span>]]></description>
			<content:encoded><![CDATA[<p><a href="http://www.cloudscapecomics.com/wordpress/wp-content/uploads/2010/11/magneto.jpg"><img class="alignleft size-medium wp-image-1855" title="magneto" src="http://www.cloudscapecomics.com/wordpress/wp-content/uploads/2010/11/magneto-233x300.jpg" alt="" width="233" height="272" /></a>So I&#8217;ve been re-reading John Wyndham&#8217;s <em>The Chrysalids</em>, a  jolly young adult novel about religious fanaticism, ethnic cleansing,  and race war in a post-apocalyptic, and remembering how compelling and  yet how disturbing the book is. And then I was reminded that its topics  of mutants and species war and the idea that according to nature, it is  time for normal humans to die-out and be replaced by telepathic mutants  really reminded me that <em>Chrysalids </em>has to be the favourite book  of everyone&#8217;s favourite evil mutant, <a title="Magneto" href="http://en.wikipedia.org/wiki/Magneto_%28comics%29">Magneto</a>,  the mad mutant master of magnetism. That got me thinking in my normal  geek fashion: what&#8217;s the favourite book of various comic book heroes and  villains.</p>
<p><a title="Magneto" href="http://en.wikipedia.org/wiki/Magneto_%28comics%29">Magneto:</a> As mentioned before, he&#8217;d be drawn to the species war of John Wyndham&#8217;s  <em><a title="Chrysalids" href="http://en.wikipedia.org/wiki/Chrysalids">The Chrysalids</a>.</em></p>
<p><a title="Professor X" href="http://en.wikipedia.org/wiki/Professor_X">Professor X:</a> he&#8217;d be more interested in T. H. White&#8217;s pacifism-cloaked-in-heroism of <em><a title="Once and Future King" href="http://en.wikipedia.org/wiki/Once_and_Future_King">The Once  and Future King</a></em>, and would see a lot of himself in Merlyn,  White&#8217;s pacifistic teacher of heroes.</p>
<p><a title="Superman" href="http://en.wikipedia.org/wiki/Superman">Superman:</a> As the  comics tell us, he adores <em><a title="To Kill a Mockingbird" href="http://en.wikipedia.org/wiki/To_Kill_a_Mockingbird">To Kill A  Mockingbird</a></em>.</p>
<p><a title="Batman" href="http://en.wikipedia.org/wiki/Batman">Batman:</a>Naturally, it  would be the first appearance of his favourite hero: <em><a title="Curse of Capistrano" href="http://en.wikipedia.org/wiki/The_Curse_of_Capistrano">The  Curse of Capistrano</a></em>, better known as the <em>Mark of Zorro</em></p>
<p><a title="Dick Grayson" href="http://en.wikipedia.org/wiki/Dick_Grayson">Dick Grayson</a>:  Likewise, Dick enjoys the most iconic version of his own favourite hero,  as told in Howard Pyle&#8217;s <em><a title="Robin Hood" href="http://en.wikipedia.org/wiki/The_Merry_Adventures_of_Robin_Hood">The  Merry Adventures of Robin Hood</a></em>.</p>
<p><a title="Captain America" href="http://en.wikipedia.org/wiki/Captain_america">Captain  America:</a> He&#8217;s always been a sucker for far-out fantasy, especially  when it has a strong message, and loves J. R. R. Tolkien&#8217;s <em><a title="Lord of the Rings" href="http://en.wikipedia.org/wiki/Lord_of_the_Rings">The Lord of  the Rings</a></em>.</p>
<p><a title="Mad Hatter" href="http://en.wikipedia.org/wiki/Mad_Hatter_%28comics%29">Mad  Hatter:</a> Why, Lewis Carroll&#8217;s <em><a title="Alice in Wonderland" href="http://en.wikipedia.org/wiki/Alice%27s_Adventures_in_Wonderland">Alice  in Wonderland</a>, </em>of course.</p>
<p><a title="Riddler" href="http://en.wikipedia.org/wiki/Riddler">Riddler:</a> He favours  the puzzles of Carroll&#8217;s <em><a title="Looking Glass" href="http://en.wikipedia.org/wiki/Alice_through_the_looking_glass">Alice  Through the Looking Glass</a>.</em></p>
<p><a title="Animal Man" href="http://en.wikipedia.org/wiki/Animal_Man">Animal Man:</a> He  enjoys the compassion and strong animal rights message of Peter  Dickinson&#8217;s <em><a title="Eva" href="http://en.wikipedia.org/wiki/Eva_%28novel%29">Eva</a></em>.
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		<title>Observations on the American Manga Market</title>
		<link>http://www.cloudscapecomics.com/2010/07/20/observations-on-the-american-manga-market/</link>
		<comments>http://www.cloudscapecomics.com/2010/07/20/observations-on-the-american-manga-market/#comments</comments>
		<pubDate>Tue, 20 Jul 2010 22:45:26 +0000</pubDate>
		<dc:creator>Nuu</dc:creator>
				<category><![CDATA[Articles]]></category>
		<category><![CDATA[Aliena Shoemaker]]></category>
		<category><![CDATA[analysis]]></category>
		<category><![CDATA[anime]]></category>
		<category><![CDATA[comics]]></category>
		<category><![CDATA[manga]]></category>

		<guid isPermaLink="false">http://www.cloudscapecomics.com/?p=1487</guid>
		<description><![CDATA[by Aliena Shoemaker <p>There was a time when the local Borders was the only store in my city that carried manga (Japanese comics) in the trade paper back format. The titles the store carried were limited to a grand total of about five. The titles included had either been readily available to the North American <span style="color:#777"> . . . &#8594; Read More: <a href="http://www.cloudscapecomics.com/2010/07/20/observations-on-the-american-manga-market/">Observations on the American Manga Market</a></span>]]></description>
			<content:encoded><![CDATA[<h3><strong>by <a href="mailto:aliena.shoemaker@hotmail.com">Aliena Shoemaker</a></strong></h3>
<p><img class="alignright size-full wp-image-4185" title="manga1" src="http://www.cloudscapecomics.com/wordpress/wp-content/uploads/2010/07/manga1.jpg" alt="" width="190" height="274" />There was a time when the local Borders was the only store in my city that carried manga (Japanese comics) in the trade paper back format. The titles the store carried were limited to a grand total of about five. The titles included had either been readily available to the North American audience for multiple years via their on-screen adaptations (such as <em>Dragonball Z</em>) or they were the most popular titles in Japan at the time (mostly titles by the group CLAMP such as <em>X</em> and <em>Chobits</em>). Selection was limited, and if you did not live in a large city with a China or Japan Town, it was practically impossible to find anything other than what was available for mass market purchase. Some random paper issues could be located in specialty comic stores from time to time but they were often badly-translated and hard to collect due to bad distribution.</p>
<h3><strong>Rise of American Manga</strong></h3>
<p>Fast forward ten years.</p>
<p>Now one may walk into any bookstore of a decent size and find a manga section that takes up from one to four rows. Some comic stores have whole floors dedicated to the translated comics. Some sci-fi and fantasy fans had been watching badly subtitled VHS tapes of anime (Japanese animation) such as <em>Gundam</em> that they dug up in Chinatown since the 80’s. So why the (relatively) sudden boom in anime and manga in America?</p>
<p><span id="more-1487"></span></p>
<p>Cartoon Network had been showing <em>Speed Racer</em> and <em>Battle of the Planets</em> (70’s and 80’s anime) for years on late late night television. It slowly began to show other anime titles such as <em>Tenchi Muyo</em> and <em>Candidate for Goddess</em> in the late 90’s. With the advent of Peer-to-Peer programs such as Napster, WinMX, IRC, and torrents; major uploading sites such as Mediafire, MegaUpload, and 4shared; and the later online streaming video sites such as Veoh, YouTube, and Crunchyroll, the ability to share foreign media became increasingly effortless. People began to realize that anime was popular in Japan and there was a reason for it. Fan subtitling began to grow quickly and become available online for international viewing.</p>
<p>As this was happening, larger North American media companies slowly picked up on the trend. Warner Brothers started to play anime that weren’t series like the largely popular <em>Pokemon</em> or<em> Digimon</em> on Saturday morning cartoons around 1999. Then came the anime blocks on Cartoon Network’s Adult Swim, starting in around 2000. It could be said that the English dubbings of series such as <em>Cowboy Bebop</em>, <em>The Big O</em>, and <em>Inu Yasha</em> were the catalysts for the sudden boom in anime distribution and purchases by North American consumers. Anime aimed at audiences over twelve years of age was no longer being shown at two in the morning, but receiving prime air time. This popularity brought attention to what, for a lot of anime, is the original format or story source&#8211;manga.</p>
<p><img class="alignleft size-full wp-image-4188" title="manga, 20th-century boys" src="http://www.cloudscapecomics.com/wordpress/wp-content/uploads/2010/07/manga22.jpg" alt="" width="256" height="264" />Within the last seven years, manga licensing and sales in the United States had soared. What started as an increasingly booming niche market being monopolized almost entirely by two or three publishing companies (Viz, Tokyopop, and sometimes Dark Horse) soon found itself to be a large market with incredible potential. All volumes were already created&#8211;companies merely had to license and translate them instead of finding new writers, artists, and forming contracts&#8211;and consumers were lapping up everything they could find. Becoming a fan of one series on the Cartoon Network television channel translated into discovering three new manga titles by easy browsing at a local book store. According to Diamond Comic Distributors Inc., in 2007 graphic novel sales went up 33% in the first quarter and 48% in the second quarter. While most titles on the top-selling list were still “American” comics, manga was a very large contributor to that huge growth, with random volumes of lead titles selling more than twelve or thirteen thousand copies, and with a more rapidly increasing list of overall titles than the American comic market. Unlike many one-volume trade paper back comics like Watchmen, however, many manga titles are extremely long running with up to hundreds of volumes per series. The potential for gross profit for each series is very large and companies began to pick up on that fact.</p>
<p>Predicting, and sometimes observing this growth as an afterthought, Macmillan, Simon &amp; Schuster, and other large publishing tycoons began to create their own offshoot companies or divisions for comics and manga. However, they were late to the game as things began to change again.</p>
<h3><strong>Fall of American Manga</strong></h3>
<p>Within the last year, a number of manga companies or comics divisions have either pulled out of the market or gone bankrupt. The previously very profitable <em>Shoujo Beat</em> manga magazine (Viz) ended this year, along with the announcement that the fairly recent Yen Plus magazine (Yen) would stop circulation and transfer their titles to digital format for online availability. Several other companies are doing badly also, including CMX, DC Comic’s manga franchise, and some smaller publishers like Drama Queen never even had a chance to dip their foot in the pool.</p>
<p>While many would like to blame it, the reasons for the downfall of these companies are not solely dependent on the notably bad economy of today, however. There are several factors that contribute to the sudden failing of manga companies in North America:</p>
<p><strong>1. Age of Readers</strong><br />
Like “American” comics, the general consumer for manga is a younger one, of that between the ages twelve and seventeen being the major target audience. However, with the decline in airing of anime on prime television (due to licensing issues and low DVD sales), and the very poor advertising the two markets have, new manga readers are difficult to capture. When a target audience reader does start to consume, they are generally under the typical age for working and do not have a large expendable income. With the economy as bad as it is, they also do not receive as much money from parents and family.</p>
<p><strong>2. Cost of Manga</strong><br />
Not only that but, as stated previously, manga series are often long-running, and the books are much more costly than buying typical American comic issues. A typical volume can range from $8.99 up to $15.99 in some cases. Manga is meant to be a cheap, disposable form of entertainment. In Japan, a typical volume is smaller in dimension, but contains the same number of pages and sells for usually half the price or less of its North American equivalent. If a consumer wishes to buy the entirety of a series that runs 50 volumes, they will on average spend $500 on that series. At that rate, a sixteen-year-old reader cannot afford to purchase more than a few series, and if they do, they often leave the older series for the newer one. This leaves the publishing company with up to 30 volumes of a series that half the readers no longer purchase, but which the company cannot afford to not put out for credibility purposes. This would not be a problem if there were a limited number of titles. However, with the numerous late-starting companies ringing in for the market, the market has become completely over-saturated with product.</p>
<p><strong>3. Over-Saturated Market</strong><br />
While manga tends to be far more expensive in North America than it is meant to be, companies cannot drop the prices unless they print more units and printing more units leads to more saturation. It would be possible to cut back on printing if the volumes were printed in smaller sizes, like many of the most popular titles in Japan, but that would not solve the issue entirely.</p>
<p><strong>4. Little Marketing to New Readers</strong><br />
Not only is the price per unit relatively expensive, but new readers are not being produced, as companies are only marketing to those already purchasing from the market. Manga is kept in “graphic novel” sections of book stores where it is not seen by shoppers that aren’t looking for it, advertising is almost exclusively done at anime and manga conventions, and DVD releases are only promoted on the media companies’ websites or in manga magazines. While those that read manga tend to remain consumers for over five years at least, new readers are not being produced, rather, the pre-existing readers are being advertised to in very limited ways.</p>
<p><strong>Conclusion</strong></p>
<p>The readers are increasing at a slower rate than the titles are being released, and the readers cannot afford to invest in new titles. Instead, groups of fans have formed on the Internet, scanning and translating manga titles and subtitling anime titles into English and various other languages. This creates a community where manga can be read for free, in English. For the readers, it is only logical. If they are going to invest so much in a series, it should be one they like, and they want to be able to sample it or read it entirely before buying the series from a North American book store. However, because so many titles are now available online, consumers are only purchasing their only their very favorite and very select titles, if any. While the “scanlation groups” are a form of free publicity, they also hurt sales due to the sheer amount of selection they make readily available without purchase. A reader can read an entire series and jump to a new one, or find one they like better, without having invested in the first. While it is wise for the consumer, this combination is deadly for a physical publisher.</p>
<p>While the number of consumers continues to increase, it is not doing so in parallel with the market. Between the combination the economical situation at the moment, the high price of a supposedly “disposable” form of entertainment, the aging of consumers, and the untimely saturation of the market, it is not unfeasible that the “manga bubble” may pop within the next five years if the situation continues as it is.
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		<title>Reader Controlled Art</title>
		<link>http://www.cloudscapecomics.com/2010/07/16/reader-controlled-art/</link>
		<comments>http://www.cloudscapecomics.com/2010/07/16/reader-controlled-art/#comments</comments>
		<pubDate>Fri, 16 Jul 2010 17:05:02 +0000</pubDate>
		<dc:creator>bevan</dc:creator>
				<category><![CDATA[Articles]]></category>
		<category><![CDATA[Alan Moore]]></category>
		<category><![CDATA[analysis]]></category>
		<category><![CDATA[bevan thomas]]></category>
		<category><![CDATA[Bill Willingham]]></category>
		<category><![CDATA[comics]]></category>
		<category><![CDATA[Fables]]></category>
		<category><![CDATA[graphic novel]]></category>
		<category><![CDATA[Robert McKee]]></category>
		<category><![CDATA[Watchmen]]></category>
		<category><![CDATA[writing]]></category>
		<category><![CDATA[Writing for Comics]]></category>

		<guid isPermaLink="false">http://www.cloudscapecomics.com/?p=1466</guid>
		<description><![CDATA[<p>The Strength of the Comic Medium</p> <p>By Bevan Thomas</p> <p>In his screenwriting guidebook Story, award-winning screenwriter Robert McKee discusses the relative strengths of various storytelling mediums, and deduces that live theatre is the medium best-suited for detailed dialogue, novels and short stories for character introspection, and movies for visual subtext observed by witnessing characters&#8217; behaviour <span style="color:#777"> . . . &#8594; Read More: <a href="http://www.cloudscapecomics.com/2010/07/16/reader-controlled-art/">Reader Controlled Art</a></span>]]></description>
			<content:encoded><![CDATA[<p><strong>The Strength of the Comic Medium</strong></p>
<p><strong>By <em></em><strong><a title="Bevan Thomas" href="http://bevanthomas.wordpress.com/" target="_self"><strong>Bevan Thomas</strong></a></strong></strong></p>
<p><span style="font-size: small;">In his screenwriting guideb</span><span style="font-size: small;"><a href="http://www.cloudscapecomics.com/wordpress/wp-content/uploads/2010/07/comics.jpg"><img class="alignleft size-medium wp-image-1473" title="Writing Comics" src="http://www.cloudscapecomics.com/wordpress/wp-content/uploads/2010/07/comics-257x300.jpg" alt="" width="257" height="296" /></a></span><span style="font-size: small;">ook </span><span style="font-size: small;"><em>Story</em></span><span style="font-size: small;">, award-winning screenwriter Robert McKee discusses the relative strengths of various storytelling mediums, and deduces that live theatre is the medium best-suited for detailed dialogue, novels and short stories for character introspection, and movies for visual subtext observed by witnessing characters&#8217; behaviour and their environment as opposed to what they say or think. It&#8217;s an interesting theory, and certainly novels allow us smooth access to characters&#8217; thoughts in a way no other medium does, while movies and television display a private and highly visual world and plays are certainly primarily about conversation and monologues. There are, of course, exceptions such as the movie </span><span style="font-size: small;"><em>My Dinner with Andre, </em></span><span style="font-size: small;">which entirely consists of two people discussing philosophy in a restaurant, or the television show </span><span style="font-size: small;"><em>Dexter</em></span><span style="font-size: small;">, which makes extensive use of a voice-over narrations to get inside the</span><span style="font-size: small;"> protagonist&#8217;s head. However, despite such productions, McKee&#8217;s analysis rings-true as a general overview, if not as all-encompassing as he implies.</span></p>
<p>What then is the storytelling specialty of comic books?</p>
<p><span id="more-1466"></span></p>
<p><span style="font-size: small;"> In </span><span style="font-size: small;"><em>Writing for Comics</em></span><span style="font-size: small;">, prominent comic author Alan Moore comments that comic books can combine a movie&#8217;s visual subtext with a novel&#8217;s ability to be experienced at whatever pace the reader desires, which opens up the possibility for complexity and reference that movies lack. One comic book where this is prominently displayed is in </span><span style="font-size: small;"><em>Legends in Exile</em></span><span style="font-size: small;">, the first collection in Bill Willingham&#8217;s </span><span style="font-size: small;"><em>Fables </em></span><span style="font-size: small;">series. In that story, a detective investigates a murder, and prowls the crime scene to study everything there. At the end of the story, the detective explains the whole mystery in true “drawing-room mystery” style and as he does so, images from the crime scene are shown with the significance of particular sections explored. </span></p>
<p><span style="font-size: small;">As I read the explanation, I often flipped back to the initial appearance of the crime scene in order to see the clues in their original context and to judge how well they fit in with the detective&#8217;s theory. It was something I could only do with a comic. Rewinding through a DVD is usually more hassle than it&#8217;s worth, and in a novel, it is difficult to find a scene from skimming page after page of pure text. However, it is incredibly easy to return to a particular place in a graphic novel, just keep flipping until the pictures start to look fa</span>miliar. It is a medium suited for easy back-and-forth movement between sections.</p>
<p><span style="font-size: small;">In a novel, with the exception of the occasional illustration, all information must be explained with words; if something exists in a scene, then the author must actively describe it. In a movie or television show, that, of course, it can be placed in the image without the author needing to bring it to the audience attention, but still the visual subtext is limited by the speed at which the film moves. A particular scene cannot be studied for as long as the viewer desires. It is there for a few moments and then gone, and the viewer just has to hope that he didn&#8217;t miss anything important. Now in a comic book, the reader can decide how long he stays at each image. A picture can be as complex as needed, as filled with as many figures and clues as suits the story, since there is no limit to how long the reader can spend on the panel to figure everything-out. Graphic novels such as the aforementioned </span><span style="font-size: small;"><em>Fables </em></span><span style="font-size: small;">and Alan Moore&#8217;s </span><span style="font-size: small;"><em>Watchmen</em></span><span style="font-size: small;"> are packed with visual information, with numerous panels filled with references and hints about the richly detailed world which the reader can discover and decipher at his or her leisure, and which create an incredibly intricate environment with a huge amount of depth.They play to the strength of the medium.</span></p>
<p><span style="font-size: small;">When the depth of pictures is organized to tell a story, when a visual narrative is placed on the page so that each scene can be dwelled on as long as the reader wishes and referred to whenever he wants, when the intimacy and narrative detail of prose is combined with the intensity of art, then that presents a unique form of storytelling. </span><span style="font-size: small;"><em>Fables: Legends in Exile, Watchmen</em></span><span style="font-size: small;">, and numerous other comic books tell their stories in ways that no other medium could. </span>
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